From Wikipedia: "Machinima, a portmanteau of machine cinema, is a collection of associated production techniques whereby computer-generated imagery (CGI) is rendered using real-time, interactive 3-D engines, such as those of games, instead of professional 3D animation software. Engines from first-person shooter and role-playing simulation video games are typically used. "
Our presenters this month are creative experts in the production of machinima.
:: Michael Verdi - videoblogger, machinima director and Creative Director at Millions of Us.
http://michaelverdi.com/
http://whatisscioncity...
"I'll talk about the distributed production workflow and the collaborative possibilities of two projects - What Is Scion City? and Passage to Zohng Fu."
:: Charles Lawrence, dba Geuis Lawrence in SL
http://mannea.com/
"Charles will demonstrate the use of Filming Path, the machinimator's universal tool, in creating machinima in Second Life."
:: Misha Antonich, machinima curator
http://www.thisspartan...
http://gameon.furnacem...
"Misha will present a couple notable machinima works, This Spartan Life created by Chris Burke, and Game:ON by Ethan Vogt. This Spartan Life is a tragic live talk show hosted in Halo 2. Game:ON is a live action and machinima hybrid short shot in HD and animated using the Unreal Engine."
6:30 :: doors, shmooze, drink
7:30 :: presentations
8:30 :: open video: 5 minutes to show us your thing
- What
- Video Salon Redux :: Machinima
- Where
- D7 Studios, 150 Folsom, SF, CA
- When
- Thu, February 21 2008 at 6:30 p.m.

7 months, 4 weeks ago by Eddie C. - Pro!
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